War of the Roses Vegetation
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This is models of various vegetation I made and textured for the game War of the Roses during my internship at Fatshark Q2 2012. They are hazel trees and bushes, saplings, ferns, dead vegetation, grape crops and more... |
![]() Find out more about the game here ![]() Models rendered in UDK ![]() Models rendered in Bitsquid ![]() In-game screenshot of hazel tree ![]() Hazel tree, Triangles: 3574, Texture size: 2x512x512 ![]() ![]() Hazel bushes, Triangles: 438-906, Texture size: 512x512 ![]() Large hazel bush, Triangles: 1092, Texture size: 512x512 ![]() Hazel textures ![]() Grape crops, Triangles: 862-1691, Texture size: 2x512x512 ![]() ![]() Grape crop textures ![]() Fern bushes, Triangles: 254-316, Texture size: 128x256 ![]() Fern textures ![]() Dead saplings, Triangles: 82-186, Texture size: 128x256 ![]() Dead twigs, Triangles: 54-884, Texture size: 128x256 ![]() Dead plant textures ![]() ![]() Wych elm saplings, Triangles: 26-242, Texture size: 256x256 ![]() Wych elm textures ![]() ![]() Maple saplings, Triangles: 26-173, Texture size: 256x256 ![]() Maple sapling textures |