Education
- Bachelor's degree in Computer Graphics,
Luleå University of Technology, Skellefteå, Sweden (2009-2012)
- Artistic Anatomy Course by Jim Vikström,
Luleå University of Technology, Skellefteå, Sweden (2011)
- 2½ years of Computer Science Engineering studies,
Chalmers University of Technology,
Gothenburg, Sweden (2005-2009)
- Upper Secondary School, Lagmansgymnasiet, Sweden (2002-2005)
CG Software Expertise
- Autodesk Maya 2012 (Advanced)
- Autodesk Mudbox 2012 (Advanced)
- Adobe Photoshop CS5 (Advanced)
- Adobe Flash CS3 (Advanced)
- The Foundry Nuke (Adept)
- The Foundry Mari (Adept)
- Headus UVLayout (Adept)
- Topogun (Adept)
- Pixologic Zbrush 3.5 (Adept)
- Crazybump
- xNormal
- UDK Sept-2011 (Advanced)
- Bitsquid Apr-2012 (Beginner)
- Nebula Apr-2011 (Advanced)
- Unity 3.5 (Beginner)
Programming Expertise
- Actionscript CS3 (Advanced)
- Python/Java (Adept)
- PHP/MySQL (Advanced)
- C/C++ (Beginner)