Audrey McCloud
Triangle count: 10,071
Texture maps: 2048x2048 Diffuse/Normal/Specular/Glossiness
Rendered in Marmoset Toolbag

This dashing game character model of an 1940s female mechanic and pilot Audrey McCloud was my first attempt at game character modelling. Original concept by Dimitri Themelios.

Audrey McCloud turn around

Turn around


Audrey McCloud breakdown

Breakdown


Audrey McCloud texture maps breakdown

Texture maps breakdown


Audrey McCloud picture 1 Audrey McCloud picture 2 Audrey McCloud picture 3

Here are some versions without the glossiness map for comparison