Portrait of Anders Lorentzen


My name is Anders Lorentzen, and I'm a CG artist from Sweden. My speciality is modelling and texturing, and I use this website as my online portfolio to showcase my work. I'm currently working as a 3D Artist at DICE (Digital Illusions CE) in Stockholm. If you have any questions, feel free to contact me, and I will get back to you as soon as possible.

LinkedIn Profile

  • If you want to see my profile at LinkedIn, click here.

Proffesional 3d Experience

  • Modeller/Texturer internship at Fatshark, Stockholm, Sweden.
    (Mars 2012 - May 2012)

Game titles I have worked on

War of the Roses


  • Bachelor's degree in Computer Graphics,
    Luleå University of Technology, Skellefteå, Sweden (2009-2012)
  • Artistic Anatomy Course by Jim Vikström,
    Luleå University of Technology, Skellefteå, Sweden (2011)
  • 2½ years of Computer Science Engineering studies,
    Chalmers University of Technology,
    Gothenburg, Sweden (2005-2009)
  • Upper Secondary School, Lagmansgymnasiet, Sweden (2002-2005)

CG Software Expertise

  • Autodesk Maya 2012 (Advanced)
  • Autodesk Mudbox 2012 (Advanced)
  • Adobe Photoshop CS5 (Advanced)
  • Adobe Flash CS3 (Advanced)
  • The Foundry Nuke (Adept)
  • The Foundry Mari (Adept)
  • Headus UVLayout (Adept)
  • Topogun (Adept)
  • Pixologic Zbrush 3.5 (Adept)
  • Crazybump
  • xNormal
  • UDK Sept-2011 (Advanced)
  • Bitsquid Apr-2012 (Beginner)
  • Nebula Apr-2011 (Advanced)
  • Unity 3.5 (Beginner)

Programming Expertise

  • Actionscript CS3 (Advanced)
  • Python/Java (Adept)
  • PHP/MySQL (Advanced)
  • C/C++ (Beginner)